Senior Product Strategy Architect, Graphics
Company: Unity Software
Location: Campbell
Posted on: March 18, 2026
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Job Description:
We are seeking a Product Strategy Architect with expertise in
Graphics to join our team. As a Product Strategy Architect in the
Engine Product organization, you will play a pivotal role in
defining product requirements with technical input on customer
need, value, measurability, as well as the ability to use and
demonstrate product in a hands-on fashion. You will define product
strategy with a technical point of view grounded in a direct
understanding of customer requirements while ensuring the product
vision aligns with business priorities, user needs, and technical
feasibility. You will leverage your deep technical expertise to
lead and manage the product roadmap, with a focus on scalability,
performance, and maintainability. This unique position will require
a combination of technical expertise, and product and stakeholder
management skills. What you’ll be doing: Define and own a product
vision, strategy, and roadmap that is informed by technical product
expertise, customer feedback from Unity Studio Productions and
Customer Success organizations, Production Verification, market
research, user feedback, and competitive analysisPartner with
stakeholders (e.g. Engineering, Quality, Design, Documentation,
Program Management) to identify business goals, user needs, and
technical requirementsPrioritize product features and improvements
based on feedback from key external partnersCollaborate with other
product team members to ensure solid cross-product integration and
minimization of redundant feature codeFacilitate customer feedback
loops to refine and improve the product by iteratively adding
customer valueHands-on tests and demos to understand requirements
and proposed solutions, verify deliveries, and showcase delivered
features to customers, users and, partner. What we’re looking for:
• Prior experience in video game development as a Graphics
Engineer, or similar, working with Unity, Unreal, or proprietary
game engines. • Strong skills in roadmap planning, feature
prioritization, and stakeholder management. • Cross-functional
collaboration capabilities to bring teams together as we drive
towards common goals and priorities. • Solid understanding of
rendering pipelines, GPU architecture, low level graphics APIs
(e.g., Vulkan) and performance optimization techniques, especially
on restrictive hardware platforms. You might also have: •
Storytelling and visual presentation abilities to distill
sophisticated topics into clear and concise communications. •
Expertise in high performance programming with languages such as C#
or C++. • Willingness to travel (up to 25% at peak times).
Additional information: • Relocation support is not available for
this position. • Work visa/immigration sponsorship is not available
for this position.
Keywords: Unity Software, Ceres , Senior Product Strategy Architect, Graphics, IT / Software / Systems , Campbell, California